<?xml version="1.0" encoding="UTF-8"?>
<!-- Preferences file for the Marathon Open Source "Aleph One" engine -->

<mara_prefs>

<graphics
  scmode_width="1280"
  scmode_height="720"
  scmode_hud="true"
  scmode_accel="1"
  scmode_highres="true"
  scmode_fullscreen="false"
  scmode_fill_the_screen="false"
  scmode_bitdepth="32"
  scmode_gamma="3"
  ogl_flags="3033"
  software_alpha_blending="0"
  anisotropy_level="0.000000"
  multisamples="0"
  geforce_fix="false"
  wait_for_vsync="true"
  double_corpse_limit="false"
  hog_the_cpu="false"
  use_directx_backend="true"
>
  <void>
    <color red="0.000000" green="0.000000" blue="0.000000"/>
  </void>
  <landscapes>
    <color index="0" red="1.000000" green="1.000000" blue="0.400000"/>
    <color index="1" red="0.200000" green="0.600000" blue="1.000000"/>
    <color index="2" red="0.094118" green="0.094118" blue="0.062745"/>
    <color index="3" red="0.031373" green="0.031373" blue="0.062745"/>
    <color index="4" red="0.400000" green="0.400000" blue="0.400000"/>
    <color index="5" red="0.000000" green="0.000000" blue="0.000000"/>
    <color index="6" red="0.000000" green="0.000000" blue="0.000000"/>
    <color index="7" red="0.000000" green="0.000000" blue="0.000000"/>
  </landscapes>
  <texture index="0" near_filter="1" far_filter="5" resolution="0" color_format="0" max_size="0"/>
  <texture index="1" near_filter="1" far_filter="1" resolution="0" color_format="0" max_size="0"/>
  <texture index="2" near_filter="1" far_filter="5" resolution="0" color_format="0" max_size="0"/>
  <texture index="3" near_filter="1" far_filter="1" resolution="0" color_format="0" max_size="0"/>
  <texture index="4" near_filter="1" far_filter="5" resolution="0" color_format="0" max_size="0"/>
</graphics>

<player
  name="Logue"
  color="0"
  team="0"
  last_time_ran="0"
  difficulty="2"
  bkgd_music="false"
>
  <chase_cam behind="1536" upward="0" rightward="0" flags="0"
    damping="0.500000" spring="0.000000" opacity="1.000000"/>
  <crosshairs
    thickness="2" from_center="8" length="16"
    shape="0" opacity="0.500000"
  >
    <color red="1.000000" green="1.000000" blue="1.000000"/>
  </crosshairs>
</player>

<input
  device="0"
  modifiers="1"
  sens_horizontal="65536"
  sens_vertical="65536"
  mouse_acceleration="true"
>
  <mouse_button index="0" action="left_trigger"/>
  <mouse_button index="1" action="right_trigger"/>
  <mouse_button index="2" action="none"/>
  <mouse_button index="3" action="none"/>
  <mouse_button index="4" action="none"/>
  <sdl_key index="0" value="264"/>
  <sdl_key index="1" value="261"/>
  <sdl_key index="2" value="260"/>
  <sdl_key index="3" value="262"/>
  <sdl_key index="4" value="122"/>
  <sdl_key index="5" value="120"/>
  <sdl_key index="6" value="97"/>
  <sdl_key index="7" value="115"/>
  <sdl_key index="8" value="100"/>
  <sdl_key index="9" value="99"/>
  <sdl_key index="10" value="118"/>
  <sdl_key index="11" value="263"/>
  <sdl_key index="12" value="265"/>
  <sdl_key index="13" value="32"/>
  <sdl_key index="14" value="308"/>
  <sdl_key index="15" value="304"/>
  <sdl_key index="16" value="306"/>
  <sdl_key index="17" value="310"/>
  <sdl_key index="18" value="9"/>
  <sdl_key index="19" value="109"/>
  <sdl_key index="20" value="96"/>
  <sdl_key index="21" value="91"/>
  <sdl_key index="22" value="93"/>
  <sdl_key index="23" value="8"/>
  <sdl_key index="24" value="46"/>
  <sdl_key index="25" value="44"/>
  <sdl_key index="26" value="61"/>
  <sdl_key index="27" value="45"/>
  <sdl_key index="28" value="47"/>
  <sdl_key index="29" value="92"/>
</input>

<sound
  channels="32"
  volume="2"
  music_volume="4"
  flags="59"
  rate="44100"
  samples="1024"
  volume_while_speaking="32"
  mute_while_transmitting="true"
/>

<network
  microphone="true"
  untimed="false"
  type="3"
  game_type="0"
  difficulty="2"
  game_options="5535"
  time_limit="18000"
  kill_limit="10"
  entry_point="0"
  autogather="false"
  join_by_address="false"
  join_address=""
  local_game_port="4226"
  game_protocol="star"
  use_speex_netmic_encoder="true"
  use_netscript="false"
  netscript_file=""
  cheat_flags="7"
  advertise_on_metaserver="false"
  attempt_upnp="false"
  check_for_updates="true"
  metaserver_login="guest"
  metaserver_password="72657665726f66206e6f68746172616d"
  use_custom_metaserver_colors="false"
  mute_metaserver_guests="false"
>
  <color index="0" red="0.140627" green="0.371099" blue="0.636728"/>
  <color index="1" red="0.140627" green="0.371099" blue="0.636728"/>
  <star_protocol>
    <hub
    />
    <!-- current hub defaults:
      DO NOT EDIT THE FOLLOWING - they're FYI only.  Make settings in 'hub' tag above.
      pregame_ticks_before_net_death="600"
      ingame_ticks_before_net_death="150"
      pregame_window_size="15"
      ingame_window_size="150"
      pregame_nth_element="2"
      ingame_nth_element="149"
      send_period="1"
      recovery_send_period="15"
      latency_tolerance="5"
      use_bandwidth_reduction="true"
    -->
    <spoke
      pregame_ticks_before_net_death="2700"
      ingame_ticks_before_net_death="150"
      recovery_send_period="15"
      timing_window_size="90"
      timing_nth_element="45"
      adjust_timing="true"
    />
  </star_protocol>
  <ring_protocol
    accept_packets_from_anyone="false"
    adapt_to_latency="true"
    latency_hold_ticks="60"
  />
</network>

<environment
  map_file="M2 Data/M2 Map.sceA"
  physics_file="M2 Data/M2 Physics.phy@"
  shapes_file="M2 Data/M2 Shapes.shpA"
  sounds_file="M2 Data/M2 Sounds.sndA"
  theme_dir=""
  map_checksum="67837211"
  physics_checksum="525520953"
  shapes_mod_date="1148070744"
  sounds_mod_date="1107933842"
  group_by_directory="true"
  reduce_singletons="false"
  smooth_text="true"
  solo_lua_file=""
  use_solo_lua="false"
>
</environment>

</mara_prefs>

